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Rejoin empire or keep alliance
Rejoin empire or keep alliance






rejoin empire or keep alliance

The mapmode is not available in console if you're playing Ironman. Simply open a spot for riders to rejoin the line in front of you or come to the front and immediately pull off and drift to the back. Conserve energy If you’re starting to feel tired from pulling, sit out a few turns until you’re ready to take another pull.

rejoin empire or keep alliance

Playing the HRE was fun, but for nations outside of it, it was much more difficult. This will help keep the line moving smoothly. In 1.30.1 they ignored this logic and would join if they could, not if they wanted. This can all be observed by using a special map mode by writing "mapmode aihre" in console. The thresholds are based on Imperial Authority. Since 1.21, for nations to want to join the HRE, they need to be threatened enough by another nation, and be weak enough compared to the threatening nation. A leader who makes bad decisions is often not a leader for long.This is what the message sais, if someone is interestedĪs there are some replies regarding AI joining the HRE. There are always exceptions, but as a general rule I don't think I'm far off. The leader is often someone more gifted in diplomacy and decision-making than they are at spending their dollars and troops (or they just have that jaw-dropping charisma that makes my tail shudder and my fins curl). Therefore it's not unusual to see the general members and lower officers surpass the leader in things like glory & looting. Not true in all cases since delegation can take care of some of that, but I bet a large number of our server's leaders know exactly what I'm talking about.

rejoin empire or keep alliance

The leader of a large alliance can spend countless hours a week on organizational tasks, messages, server drama, etc., that general members don't even have to worry about. Keep in mind that as your alliance grows and becomes a larger presence on the server, things become more complicated. The Best part of it is that he/she should be wise. What I say is that the leader has to be the strongest, donate the most, always have the most loot every week, the most honor, the highest title, and a bunch more. If you want good succession plan then do only deputies who you are okay with being leader.Īnd if noone is worth being deputy then join a bigger alliance Just because your leader didn't use alliance ranks well doesnt' mean they need to reprogram the game. Used to be that is what general meant, then they added all these general+ ranks. and you know what it meant? it meant if leader isn't here everyone knows who is in charge. I was the only deputy at my alliance for a long time. If only one player is worth promoting to deputy why have lots? Of course, if there are no Deputies, then regular members will need to vote. That can lead to a player being chosen who will not be a very good leader, just because the majority of voters where people who hadn't had time to get to know the candidates. It will help cut down on the 'noob alliance member' voting, in which an inexperienced player just votes for whichever name they think is the coolest. Success is determined by the amount of effort you are willing to put in"Īnyway, in all seriousness, I agree with whoever said it should be a vote, but voters should be limited to the three highest ranks, in my opinion. As a non-ruby player, I managed to create and nurture not one but two of the most successful alliance families in International 2. Never pass the blame, fight hard to succeed. It has shown me many things, but mainly that every action that is partaken in this game and in the world can only be deemed right or wrong depending upon your perspective. I have been members of prominent organizations in International 1 and International 2, and have played in United States 1 with my forum buddies as well. "I have seen many wars fought through my four years on this server.

rejoin empire or keep alliance

All organizations mentioned above have collapsed or merged into other prominent alliances since. Once Leader of Phoenix Sword and the once prominent alliance empire, Phoenix.








Rejoin empire or keep alliance